Rendering quality of EVO

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Harry Rijnders
Posts: 11
Joined: Wed Jul 02, 2014 1:01 pm

Rendering quality of EVO

Post by Harry Rijnders » Fri Jun 05, 2015 10:53 am

I'm glad to see that the render quality of EVO improves.
This is a EVO rendering of a living room I'm currently working on.
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rendering 4 small.jpg
rendering 4 small.jpg (243.54 KiB) Viewed 5576 times

T.Magenheimer
Posts: 1180
Joined: Thu Jul 26, 2012 10:16 am

Re: Rendering quality of EVO

Post by T.Magenheimer » Mon Jun 22, 2015 4:04 pm

Very impressive, Harry Rijnders!

vipin
Posts: 36
Joined: Sun Dec 23, 2012 9:00 am

Re: Rendering quality of EVO

Post by vipin » Thu Feb 18, 2016 12:00 pm

its impressive. can u explain how you rendered this image and which version of dialux EVO.

Harry Rijnders
Posts: 11
Joined: Wed Jul 02, 2014 1:01 pm

Re: Rendering quality of EVO

Post by Harry Rijnders » Thu Mar 03, 2016 1:41 pm

Hi Vipin,

This project was made with a previous version of EVO (I believe 5.0).
Nothing special done here, just using good quality 3d models and textures and experiment a lot.
For the garden - showing behind the windows - I just added a "wall" with a texture of trees. Then I put in an (invisible) wallwasher to put some light on this.
It gives the impression of a garden in daylight.

FYI rendering time in high quality was about 10 minutes.

mochao08091301
Posts: 1
Joined: Tue Apr 12, 2016 1:04 pm

Re: Rendering quality of EVO

Post by mochao08091301 » Tue Apr 12, 2016 1:11 pm

hi, can you send your files to me, I am learning dialux evo

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