3ds Object Import
Posted: Fri Dec 07, 2018 12:10 pm
Hi!
Few questions about importing 3DS objects into Dialux
1) When I import a 3DS file, how do I make sure the scale is correct?
2) What is the maximum number of polygons or what is the maximum file size (in MB) that should be imported for smooth calculations?
3) Why is it that sometimes when material is applied to a 3DS object, some polygons are left black and color/material cannot be applied to them?
4) What parameters should be used when exporting a 3DS file to be fully compatible with DIALUX Evo?
5) Is there any way I can handle the layers of an object separately when imported as a 3DS?
Thanks in advnace!
This would help my projects a lot!
Archtube Ltd
Few questions about importing 3DS objects into Dialux
1) When I import a 3DS file, how do I make sure the scale is correct?
2) What is the maximum number of polygons or what is the maximum file size (in MB) that should be imported for smooth calculations?
3) Why is it that sometimes when material is applied to a 3DS object, some polygons are left black and color/material cannot be applied to them?
4) What parameters should be used when exporting a 3DS file to be fully compatible with DIALUX Evo?
5) Is there any way I can handle the layers of an object separately when imported as a 3DS?
Thanks in advnace!
This would help my projects a lot!
Archtube Ltd