Import 3ds file

questions regarding the handling of DIALux evo. (features, tools, options, settings)
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elzathomas
Posts: 8
Joined: Sun Oct 28, 2018 10:00 am

Import 3ds file

Post by elzathomas » Mon Feb 04, 2019 10:43 am

I have a 3ds file with me. I tried to import it and it was successful. The size was about 400 MB. The issue was I was not able to zoom the building as the building appeared very big in size. When I tried to import the light fitting it showed the position in lakhs. Can you please tell me why this is happening. Please refer to the below images and clarify my doubt ASAP
Attachments
2.JPG
Luminaire added and the height showing is very high
2.JPG (47.03 KiB) Viewed 353 times
1.JPG
object inserted and the size appears larger
1.JPG (43.65 KiB) Viewed 353 times

bochenski
Posts: 9
Joined: Thu Nov 08, 2018 11:02 am

Re: Import 3ds file

Post by bochenski » Mon Feb 04, 2019 11:42 am

CTRL + CLICK ON SCROLL > try to zoom

TimothyawAlo
Posts: 3
Joined: Fri Jan 25, 2019 4:10 am
Location: Denmark
Contact:

Import 3ds file

Post by TimothyawAlo » Mon Feb 04, 2019 12:46 pm

Hi,

Is it possible to import an IFC-file in an already existing project?

I can open the IFC-file, but I cannot open the file into my already started project.

Dialux evo 7.1

BR,
Ingn

T.Magenheimer
Posts: 1284
Joined: Thu Jul 26, 2012 10:16 am

Re: Import 3ds file

Post by T.Magenheimer » Mon Feb 04, 2019 12:56 pm

Dear TimothyawAlo,

This is not possible. In our knowledge base you will find helpful information regarding the requirements of a good IFC import:

http://evo.support-en.dial.de/support/s ... ifc-import


Best regards,
Your DIAL Support Team

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