Problem Calculation

Locked
battaglia
Posts: 1
Joined: Fri Feb 01, 2019 7:42 am

Problem Calculation

Post by battaglia » Fri Feb 01, 2019 8:01 am

Hi Team, I have problems with the calculation of external environments. when it tries to finish the result, the software goes in bulk. Can I provide you with files for verification? thank youhttps://www.dropbox.com/s/pnzk8ctktklph ... 1.evo?dl=0

Csuleiman
Posts: 1336
Joined: Wed Mar 07, 2012 3:07 pm

Re: Problem Calculation

Post by Csuleiman » Fri Feb 01, 2019 10:59 am

Dear battaglia,

We are also not able to calculate the whole project including all objects. The cause for your calculation problem is the complexity of your 3DS building.

Every surface of a 3D model has to be calculated separately and if the sum of the 3D models (and the surfaces) are too complex for the calculation or the output generation process of DIALux evo, it could give a lack of internal main memory of our evo software during the output generation in DIALux. This is the reason why maybe the calculation interrupts or takes some hours or it gives problems with the generation of the documentation.

We would recommend every user to search for alternative 3DS objects with less surfaces. The key is to find a good compromise between a realistic visualization and moderate quantity of surfaces.

In your case, you should calculate the project without objects and furniture (simplified calculation).

Best regards,
DIAL Support Team

Locked

Who is online

Users browsing this forum: No registered users and 1 guest