How to apply a window-area on a non-straight wall?

questions regarding the handling of DIALux evo. (features, tools, options, settings)
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Viktor
Posts: 2
Joined: Wed Dec 05, 2012 8:09 am

How to apply a window-area on a non-straight wall?

Post by Viktor » Thu Feb 07, 2013 3:23 pm

Hey there,

I've wondered how to place a window-area on a non-straight wall surface? aka, how to make a smoothly curved window that bends along with a curved wall?
There's two pictures of a quick examplebuilding I made to clarify what I mean. I want to somehow create a seethrough window area inside the area I've marked up with red lines.

Is there any way to create this type of free form windows (or objects that I can apply a seethrough texture on)?
Attachments
Exempel 2.jpg
Exempel 2.jpg (210.67 KiB) Viewed 12981 times
Example 1.jpg
Example 1.jpg (185.46 KiB) Viewed 12981 times

sdette
Posts: 52
Joined: Tue Mar 06, 2012 12:57 pm

Re: How to apply a window-area on a non-straight wall?

Post by sdette » Tue Feb 12, 2013 10:22 am

Hi Viktor,

please check at first this tutorial:

http://www.youtube.com/watch?v=aeCJARtRD7I

In case you need further assistent please get back to us.

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